Mobile application development thesis

It will also recommend the places from where you can buy these interior items. For example, if you are in a meeting or in the office and forgot to shift to silent, the app will automatically put the phone on silent by detecting your location. It is a really interesting and useful idea for a mobile app.

It will also have the option for stores to send your receipts directly to your mobile app. The app may also have an integrated payment system for automatic payments of bills. It will also allow tenants to communicate with their existing landlords regarding property issues, maintenance requirements, pay rents, etc. It can also have the features to suggest the best restaurants, hotels, etc.

Application Development for Mobile Devices

This will not only save a lot of food that otherwise goes to waste but also it will help lots of poor people. This may also include the GPS facility to keep track of the bus running status in real-time. It will be extremely helpful for all types of taxpayers. It will not exactly scan an image of the paper but it will only read the text or number written on it.

The app will let users post their requirements, budget and availability timing online. Contractors can see the ads and reply with their interest and can find the deal.

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This would be the perfect place for introverts to find a date. It will offer great messaging service, video calls, audio calls, internet calls, sharing, emojis, sharing of business cards and data, sharing of big files and more. It can further have other features for a healthy diet management. One way to do this is taking a pic with your phone each time you place such an item so that you can look at the pic if you forget about it later.

I always lost things whoever going to build this app comment the link. Know why you should build Fitness, Gym, Healthcare Application. So, when you scan the face of a person with the app, it will show all the details about them from all over the internet. It will have the names of such people, the pending amount, due dates, etc.

Co-Activity Detection with Mobile Sensors

It will also alert you of due dates and allow you to make payments via integrated payment options. It will show timely notifications, send overuse alerts, show tips and suggestions for reducing the use of phones, etc. The app may also show some brand references and reviews from existing users to further assist the person.

Users can exchange information about offers, deals, best products to shop, reviews, etc. Worrying about how much an application will cost? Here is the estimated cost of mobile app development. They can access the app to write a story which can be viewed and even further improved by other users. It will also let you send instant invites to the selected persons from your contact list. The users will also be able to share pics with others to get suggestions on a style. It will also help you find amazing tailors in your nearby area. Even though mobile apps are more popular but having a mobile-friendly site is also important.

It is for users who are in need of some quick cash and willing to do small works like repairing a computer, walking a dog for someone, babysitting, mowing a lawn and other similar tasks. Design patterns offer solution to common problems that occur in software design. They increase productivity but reduce the ability of customization. Design patterns are described by authors in highly structured documentation. This documentation usually uses a template in order to identify the information that is needed to understand and solve a software problem.

There is no standard agreement on how this template should be but it usually resembles the one shown in Table 1. Term Description Pattern Name Describes the essence of the pattern in a short, but expressive, name Design Anti-Patterns Anti-patterns, also called pitfalls, are classes of commonly reinvented bad solutions to problems.

Antipatterns should always be avoided when designing a project, so they are studied in order to be recognizable when investigating possible solutions to problems. The term "Anti-Patterns" was first used in computer science and was inspired by the Gang of Four's book "Design Patterns", which displays examples of high-quality programming methods.

Application Design Patterns and Anti-Patterns Interaction Gestures Figure 4: Android touch-screen gestures Intent - Since there is no mouse or physical keyboard, gestures are used for the performance of different actions. Selecting the right gesture for an action means that the system will be user-friendly and easy to learn and use. The performance of a gesture should have a reaction that seems natural to the human eye and does not overcome the natural laws by far.

Motivation - The business requirement in this case is that the user should be able to interact with objects on his screen in many different ways. For example, the user has a map on his screen and he must be able to move the map, zoom in, zoom out, zoom in to fit, rotate and select a place on the map. A different gesture should represent By using the standard pattern, users already know how to perform the above actions. The final selection is based on selection box dimensions upon finger s lifting. Pick up and move Affects the selected item or items.

It can be used to: Two-finger long-press drag, long- press drag on selected item Rearrange data within a view Move an item into a container or onto a target Reorder items in a list or a card collection Zoom in Scales up content Double-touch Double-touch drag down Pinch open Zoom in to fit For nested views, scales up the smallest targetable view Double-touch Zoom out Scales down content Double-touch at maximum zoom Double-touch drag up Pinch closed Two-finger touch Two-finger double touch Expand Expands collapsed content Pinch open Collapse Collapses expanded content Pinch closed Rotate Rotates the targeted content Rotate Table 2: Commonly used gestures Getting Input and Performing Actions Smart Keyboards and Controls Intent - Using smart keyboards, means that different type of keyboard appears to the user according to the type of data inserted to the selected field.

Motivation - The user should be able to type data quickly and with no errors. If the field's data type is numeric, the user should only type numbers and should not be able to insert letters or characters. In this case the numeric keyboard should pop up and not the full keyboard that distracts user's attention with unnecessary keys and make him susceptible to errors. With the use of the numeric keyboard in this case, extra coding effort for data validation is avoided.

The same applies if the field's data type is a date. A could be used to allow the user to enter a value choosing the correct date or time in an easy way and in the correct format. Applicability - For different data Types, a different type of keyboard should appear. The ". The primary button OK must be on the right in order to be reachable from right-handed users. Sometimes the OK button should be larger than the cancel button. The OK button should be disabled in case the user hasn't done the requested actions e. Completing mandatory fields. Figure 5: WhatsUp and Spitogatos.

Now with bigger screens it's easier for the user to choose the OK button when it is on the right side of the screen. Applicability - This is the standard pattern that should be used for every form or dialogue box in an application. Multi-State buttons act as a feedback mechanism and save space from the UI. Applicability - Applies to all projects that use buttons to change states in an object and the user needs to now the current state of the object before pressing the button to perform an action.

Auto-Complete and Default Values Intent - Using default values means presetting the value of a field, so that the user does not have to fill it if not necessary. Auto Complete functions are functions that prompt the user to choose from a possible list of values and auto-complete his entry as he types. The application tries to guess the user's entry from a history of entries or from a predefined list of values.

Motivation - Typing in a mobile screen is not as easy as typing on a hard keyboard.

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For example, it requires time and effort for a user to complete a form and in many cases the users abandons the try. By presetting default values and using auto-completion the user is saved from extra effort. It is also better for data manipulation and analysis to have a default value in a field than having a Null value In case filling the field is not mandatory.

Applications like Google Maps use auto- Shopping applications have default values for the quantity or color of the product and the user can change the values depending on his needs. Applicability - Auto-Complete and default values can be used in form, search fields or any field that the user's entry can be guessed or proposed by the system. Several methods can be used for that reason. The latest and fastest way to sign-in or sign-up is the registration through social media option.

'Mobile Application Development: The fundamentals of Architecture & Platforms'

Registration with personalization is used often by many apps. Many applications use registration forms without the Confirm Email and Confirm Password fields. This is a good method to use when the audience of the application is consisted of average users. The user should have to type the least amount of information possible. The registration form may be the first interaction of the user with the application. It should be easy for the user to complete the form and proceed with using the app and it should not take him a lot of time or effort.

Applicability - Applies in every project that requires Registration and Login from the user. Search Sort And Filter Intent - Searching and sorting data in an application can be easier and bring better results when using patterns like implicit or explicit search, auto-complete, onscreen sorting and filters.

Motivation - Users need search, sort and filter results to match their requests for information.

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They should be able to search sort and filter data in the most effective and quick way. Applicability - Applies to every project that requires Search sorting and filtering. Mail applications and social applications like Tinder use swiping a lot. Motivation - Users want to perform quick actions using only one hand. Deleting or archiving an email is a good example by swiping saves the user time, effort and clicks.

Swiping provides users with a very intuited way to handle information on his screen. Applicability - Applies to any application using list views or applications that ask the user to choose between two actions. Swiping can also be used to reveal more options regarding the object that was swiped or to reveal more objects on the screen Carousel or even to reveal a menu. The picker resembles a wheel which the user can swipe vertically to scroll between a range of dates or time. Figure 9: Google Calendar's Date Wheel Motivation - Users need to give date or time input in an easy and without errors way.